The Mirage Labyrinth

This is my project in creating rendered environment art for the month of September at Full Sail University. using various software like Maya for Modeling, UV Mapping, and Substance Painter for Texturing. and last but not least Unreal Engine 5 for rendering, Lighting & making movie sequences. I learned a lot from my peers and professors. learning to troubleshoot my own problems. the most challenging part was making a low-density brick wall, but ultimately, I lowered the density by 75%. Apart from that, I managed to bring my art to life.
Thank you